"1" "SturmBOT Settings"
{
	"1"  "ADD BOTS / START"
	{
		"1" "AXIS Para Maps"
		{
			"1" "Grenadier K98"
			{
				"1" "skill of 1 LOW" "addbot 2 1 1; +commandmenu"
				"2" "skill of 2" "addbot 2 1 2; +commandmenu"
				"3" "skill of 3" "addbot 2 1 3; +commandmenu"
				"4" "skill of 4" "addbot 2 1 4; +commandmenu"
				"5" "skill of 5" "addbot 2 1 5; +commandmenu"
				"6" "skill of 6" "addbot 2 1 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 1 7; +commandmenu"
			}
			"2" "Stosstruppe Kar 43"
			{
				"1" "skill of 1 LOW" "addbot 2 2 1; +commandmenu"
				"2" "skill of 2" "addbot 2 2 2; +commandmenu"
				"3" "skill of 3" "addbot 2 2 3; +commandmenu"
				"4" "skill of 4" "addbot 2 2 4; +commandmenu"
				"5" "skill of 5" "addbot 2 2 5; +commandmenu"
				"6" "skill of 6" "addbot 2 2 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 2 7; +commandmenu"
			}
			"3" "Unteroffizier MP40"
			{
				"1" "skill of 1 LOW" "addbot 2 3 1; +commandmenu"
				"2" "skill of 2" "addbot 2 3 2; +commandmenu"
				"3" "skill of 3" "addbot 2 3 3; +commandmenu"
				"4" "skill of 4" "addbot 2 3 4; +commandmenu"
				"5" "skill of 5" "addbot 2 3 5; +commandmenu"
				"6" "skill of 6" "addbot 2 3 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 3 7; +commandmenu"
			}
			"4" "Sturmtruppe STG44"
			{
				"1" "skill of 1 LOW" "addbot 2 4 1; +commandmenu"
				"2" "skill of 2" "addbot 2 4 2; +commandmenu"
				"3" "skill of 3" "addbot 2 4 3; +commandmenu"
				"4" "skill of 4" "addbot 2 4 4; +commandmenu"
				"5" "skill of 5" "addbot 2 4 5; +commandmenu"
				"6" "skill of 6" "addbot 2 4 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 4 7; +commandmenu"
			}
			"5" "Scharfschuetze Sniper"
			{
				"1" "skill of 1 LOW" "addbot 2 5 1; +commandmenu"
				"2" "skill of 2" "addbot 2 5 2; +commandmenu"
				"3" "skill of 3" "addbot 2 5 3; +commandmenu"
				"4" "skill of 4" "addbot 2 5 4; +commandmenu"
				"5" "skill of 5" "addbot 2 5 5; +commandmenu"
				"6" "skill of 6" "addbot 2 5 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 5 7; +commandmenu"
			}
			"6" "FG42-Zweibein"
			{
				"1" "skill of 1 LOW" "addbot 2 6 1; +commandmenu"
				"2" "skill of 2" "addbot 2 6 2; +commandmenu"
				"3" "skill of 3" "addbot 2 6 3; +commandmenu"
				"4" "skill of 4" "addbot 2 6 4; +commandmenu"
				"5" "skill of 5" "addbot 2 6 5; +commandmenu"
				"6" "skill of 6" "addbot 2 6 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 6 7; +commandmenu"
			}
			"7" "FG42-Zielfernrohr Scope"
			{
				"1" "skill of 1 LOW" "addbot 2 7 1; +commandmenu"
				"2" "skill of 2" "addbot 2 7 2; +commandmenu"
				"3" "skill of 3" "addbot 2 7 3; +commandmenu"
				"4" "skill of 4" "addbot 2 7 4; +commandmenu"
				"5" "skill of 5" "addbot 2 7 5; +commandmenu"
				"6" "skill of 6" "addbot 2 7 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 7 7; +commandmenu"
			}
			"8" "MG34-Schutze"
			{
				"1" "skill of 1 LOW" "addbot 2 8 1; +commandmenu"
				"2" "skill of 2" "addbot 2 8 2; +commandmenu"
				"3" "skill of 3" "addbot 2 8 3; +commandmenu"
				"4" "skill of 4" "addbot 2 8 4; +commandmenu"
				"5" "skill of 5" "addbot 2 8 5; +commandmenu"
				"6" "skill of 6" "addbot 2 8 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 8 7; +commandmenu"
			}
			"9" "MG42-Schutze"
			{
				"1" "skill of 1 LOW" "addbot 2 9 1; +commandmenu"
				"2" "skill of 2" "addbot 2 9 2; +commandmenu"
				"3" "skill of 3" "addbot 2 9 3; +commandmenu"
				"4" "skill of 4" "addbot 2 9 4; +commandmenu"
				"5" "skill of 5" "addbot 2 9 5; +commandmenu"
				"6" "skill of 6" "addbot 2 9 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 9 7; +commandmenu"
			}
			"10" "Rocket Infantry"
			{
				"1" "Disabled for Para Map bots" "say Disabled for bots on Para maps. Human Players ONLY; +commandmenu"

			}			
		}
		"2" "AXIS Normal Maps"
		{
			"1" "Grenadier K98"
			{
				"1" "skill of 1 LOW" "addbot 2 1 1; +commandmenu"
				"2" "skill of 2" "addbot 2 1 2; +commandmenu"
				"3" "skill of 3" "addbot 2 1 3; +commandmenu"
				"4" "skill of 4" "addbot 2 1 4; +commandmenu"
				"5" "skill of 5" "addbot 2 1 5; +commandmenu"
				"6" "skill of 6" "addbot 2 1 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 1 7; +commandmenu"
			}
			"2" "Stosstruppe K43"
			{
				"1" "skill of 1 LOW" "addbot 2 2 1; +commandmenu"
				"2" "skill of 2" "addbot 2 2 2; +commandmenu"
				"3" "skill of 3" "addbot 2 2 3; +commandmenu"
				"4" "skill of 4" "addbot 2 2 4; +commandmenu"
				"5" "skill of 5" "addbot 2 2 5; +commandmenu"
				"6" "skill of 6" "addbot 2 2 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 2 7; +commandmenu"
			}
			"3" "Unteroffizier MP40"
			{
				"1" "skill of 1 LOW" "addbot 2 3 1; +commandmenu"
				"2" "skill of 2" "addbot 2 3 2; +commandmenu"
				"3" "skill of 3" "addbot 2 3 3; +commandmenu"
				"4" "skill of 4" "addbot 2 3 4; +commandmenu"
				"5" "skill of 5" "addbot 2 3 5; +commandmenu"
				"6" "skill of 6" "addbot 2 3 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 3 7; +commandmenu"
			}
			"4" "Sturmtruppe STG44"
			{
				"1" "skill of 1 LOW" "addbot 2 4 1; +commandmenu"
				"2" "skill of 2" "addbot 2 4 2; +commandmenu"
				"3" "skill of 3" "addbot 2 4 3; +commandmenu"
				"4" "skill of 4" "addbot 2 4 4; +commandmenu"
				"5" "skill of 5" "addbot 2 4 5; +commandmenu"
				"6" "skill of 6" "addbot 2 4 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 4 7; +commandmenu"
			}
			"5" "Scharfschuetze Sniper"
			{
				"1" "skill of 1 LOW" "addbot 2 5 1; +commandmenu"
				"2" "skill of 2" "addbot 2 5 2; +commandmenu"
				"3" "skill of 3" "addbot 2 5 3; +commandmenu"
				"4" "skill of 4" "addbot 2 5 4; +commandmenu"
				"5" "skill of 5" "addbot 2 5 5; +commandmenu"
				"6" "skill of 6" "addbot 2 5 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 5 7; +commandmenu"
			}
			"6" "MG34-Schutze MG34"
			{
				"1" "skill of 1 LOW" "addbot 2 6 1; +commandmenu"
				"2" "skill of 2" "addbot 2 6 2; +commandmenu"
				"3" "skill of 3" "addbot 2 6 3; +commandmenu"
				"4" "skill of 4" "addbot 2 6 4; +commandmenu"
				"5" "skill of 5" "addbot 2 6 5; +commandmenu"
				"6" "skill of 6" "addbot 2 6 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 6 7; +commandmenu"
			}
			"7" "MG42-Schutze MG42"
			{
				"1" "skill of 1 LOW" "addbot 2 7 1; +commandmenu"
				"2" "skill of 2" "addbot 2 7 2; +commandmenu"
				"3" "skill of 3" "addbot 2 7 3; +commandmenu"
				"4" "skill of 4" "addbot 2 7 4; +commandmenu"
				"5" "skill of 5" "addbot 2 7 5; +commandmenu"
				"6" "skill of 6" "addbot 2 7 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 7 7; +commandmenu"
			}
			"8" "Rocket Infantry"
			{
				"1" "skill of 1 LOW" "addbot 2 8 1; +commandmenu"
				"2" "skill of 2" "addbot 2 8 2; +commandmenu"
				"3" "skill of 3" "addbot 2 8 3; +commandmenu"
				"4" "skill of 4" "addbot 2 8 4; +commandmenu"
				"5" "skill of 5" "addbot 2 8 5; +commandmenu"
				"6" "skill of 6" "addbot 2 8 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 8 7; +commandmenu"
			}			
		}					
		"3" "USA (Allies)"
		{
			"1" "Rifleman Garand"
			{
				"1" "skill of 1 LOW" "addbot 1 1 1; +commandmenu"
				"2" "skill of 2" "addbot 1 1 2; +commandmenu"
				"3" "skill of 3" "addbot 1 1 3; +commandmenu"
				"4" "skill of 4" "addbot 1 1 4; +commandmenu"
				"5" "skill of 5" "addbot 1 1 5; +commandmenu"
				"6" "skill of 6" "addbot 1 1 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 1 7; +commandmenu"
			}
			"2" "Master Sergeant Carbine"
			{
				"1" "skill of 1 LOW" "addbot 1 2 1; +commandmenu"
				"2" "skill of 2" "addbot 1 2 2; +commandmenu"
				"3" "skill of 3" "addbot 1 2 3; +commandmenu"
				"4" "skill of 4" "addbot 1 2 4; +commandmenu"
				"5" "skill of 5" "addbot 1 2 5; +commandmenu"
				"6" "skill of 6" "addbot 1 2 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 2 7; +commandmenu"
			}
			"3" "Sergeant Thompson"
			{
				"1" "skill of 1 LOW" "addbot 1 3 1; +commandmenu"
				"2" "skill of 2" "addbot 1 3 2; +commandmenu"
				"3" "skill of 3" "addbot 1 3 3; +commandmenu"
				"4" "skill of 4" "addbot 1 3 4; +commandmenu"
				"5" "skill of 5" "addbot 1 3 5; +commandmenu"
				"6" "skill of 6" "addbot 1 3 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 3 7; +commandmenu"
			}
			"4" "Staff Sergeant GreaseGun"
			{
				"1" "skill of 1 LOW" "addbot 1 4 1; +commandmenu"
				"2" "skill of 2" "addbot 1 4 2; +commandmenu"
				"3" "skill of 3" "addbot 1 4 3; +commandmenu"
				"4" "skill of 4" "addbot 1 4 4; +commandmenu"
				"5" "skill of 5" "addbot 1 4 5; +commandmenu"
				"6" "skill of 6" "addbot 1 4 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 4 7; +commandmenu"
			}
			"5" "Sniper Springfield"
			{
				"1" "skill of 1 LOW" "addbot 1 5 1; +commandmenu"
				"2" "skill of 2" "addbot 1 5 2; +commandmenu"
				"3" "skill of 3" "addbot 1 5 3; +commandmenu"
				"4" "skill of 4" "addbot 1 5 4; +commandmenu"
				"5" "skill of 5" "addbot 1 5 5; +commandmenu"
				"6" "skill of 6" "addbot 1 5 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 5 7; +commandmenu"
			}
			"6" "Support Infantry BAR"
			{
				"1" "skill of 1 LOW" "addbot 1 6 1; +commandmenu"
				"2" "skill of 2" "addbot 1 6 2; +commandmenu"
				"3" "skill of 3" "addbot 1 6 3; +commandmenu"
				"4" "skill of 4" "addbot 1 6 4; +commandmenu"
				"5" "skill of 5" "addbot 1 6 5; +commandmenu"
				"6" "skill of 6" "addbot 1 6 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 6 7; +commandmenu"
			}
			"7" "Machine Gunner 30 CAL"
			{
				"1" "skill of 1 LOW" "addbot 1 7 1; +commandmenu"
				"2" "skill of 2" "addbot 1 7 2; +commandmenu"
				"3" "skill of 3" "addbot 1 7 3; +commandmenu"
				"4" "skill of 4" "addbot 1 7 4; +commandmenu"
				"5" "skill of 5" "addbot 1 7 5; +commandmenu"
				"6" "skill of 6" "addbot 1 7 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 7 7; +commandmenu"
			}
			"8" "Bazooka"
			{
				"1" "skill of 1 LOW" "addbot 1 8 1; +commandmenu"
				"2" "skill of 2" "addbot 1 8 2; +commandmenu"
				"3" "skill of 3" "addbot 1 8 3; +commandmenu"
				"4" "skill of 4" "addbot 1 8 4; +commandmenu"
				"5" "skill of 5" "addbot 1 8 5; +commandmenu"
				"6" "skill of 6" "addbot 1 8 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 8 7; +commandmenu"
			}			
		}
		"4" "British (ALLIES)"
		{
			"1" "Rifleman Enfield"
			{
				"1" "skill of 1 LOW" "addbot 1 1 1; +commandmenu"
				"2" "skill of 2" "addbot 1 1 2; +commandmenu"
				"3" "skill of 3" "addbot 1 1 3; +commandmenu"
				"4" "skill of 4" "addbot 1 1 4; +commandmenu"
				"5" "skill of 5" "addbot 1 1 5; +commandmenu"
				"6" "skill of 6" "addbot 1 1 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 1 7; +commandmenu"
			}
			"2" "Sergeant Major Sten"
			{
				"1" "skill of 1 LOW" "addbot 1 2 1; +commandmenu"
				"2" "skill of 2" "addbot 1 2 2; +commandmenu"
				"3" "skill of 3" "addbot 1 2 3; +commandmenu"
				"4" "skill of 4" "addbot 1 2 4; +commandmenu"
				"5" "skill of 5" "addbot 1 2 5; +commandmenu"
				"6" "skill of 6" "addbot 1 2 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 2 7; +commandmenu"
			}
			"3" "Marksman Enfield Sniper"
			{
				"1" "skill of 1 LOW" "addbot 1 3 1; +commandmenu"
				"2" "skill of 2" "addbot 1 3 2; +commandmenu"
				"3" "skill of 3" "addbot 1 3 3; +commandmenu"
				"4" "skill of 4" "addbot 1 3 4; +commandmenu"
				"5" "skill of 5" "addbot 1 3 5; +commandmenu"
				"6" "skill of 6" "addbot 1 3 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 3 7; +commandmenu"
			}
			"4" "Gunner Bren"
			{
				"1" "skill of 1 LOW" "addbot 1 4 1; +commandmenu"
				"2" "skill of 2" "addbot 1 4 2; +commandmenu"
				"3" "skill of 3" "addbot 1 4 3; +commandmenu"
				"4" "skill of 4" "addbot 1 4 4; +commandmenu"
				"5" "skill of 5" "addbot 1 4 5; +commandmenu"
				"6" "skill of 6" "addbot 1 4 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 4 7; +commandmenu"
			}
			"5" "Rocket Infantry Piat"
			{
				"1" "skill of 1 LOW" "addbot 1 5 1; +commandmenu"
				"2" "skill of 2" "addbot 1 5 2; +commandmenu"
				"3" "skill of 3" "addbot 1 5 3; +commandmenu"
				"4" "skill of 4" "addbot 1 5 4; +commandmenu"
				"5" "skill of 5" "addbot 1 5 5; +commandmenu"
				"6" "skill of 6" "addbot 1 5 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 5 7; +commandmenu"
			}						
		}
		"5" "FILL SERVER"
		{
			"1" "Start / Reset to 30 Players" "min_bots 0; max_bots 30"
			"2" "Start / Reset to 28 Players" "min_bots 0; max_bots 28; kickteam 1; kickteam 2"
			"3" "Start / Reset to 22 Players" "min_bots 0; max_bots 22; kickteam 1; kickteam 2"
			"4" "Start / Reset to 16 Players" "min_bots 0; max_bots 16; kickteam 1; kickteam 2"
			"5" "Start / Reset to 12 Players" "min_bots 0; max_bots 12; kickteam 1; kickteam 2"
			"6" "Start / Reset to 8 Players" "min_bots 0; max_bots 8; kickteam 1; kickteam 2"
		}
		"6" "EMPTY SERVER" "min_bots 0; max_bots 0; kickteam 1; kickteam 2"
		"7" "KICK ALL / REJOIN" "killall"
		"8" "Auto Team Balance"
		{
			"1" "ON" "botteambalance on"
			"2" "OFF" "botteambalance off"
		}
	}
	"2" "BOT CONTROLS"
	{
		"1" "BEHAVIOR"
		{
			"1" "Ignore Humans"
			{
				"1" "ON" "observer on"
				"2" "OFF" "observer off"
			}
			"2" "SQUAD"
			{
				"1" "Form Squads ON" "formsquad on"
				"2" "Form Squads OFF" "formsquad off"
			}
			"3" "CHAT"
			{
				"1" "OFF" "botchat off"
				"2" "Medium" "botchat limited"
				"3" "FULL" "botchat full"
			}
			"4" "SKILL"
			{
				"1" "LOWEST" "skill 1"
				"2" "2" "skill 2"
				"3" "Med Low" "skill 3"
				"4" "4" "skill 4"
				"5" "5" "skill 5"
				"6" "Med High" "skill 6"
				"7" "7" "skill 7"
				"8" "HIGHEST" "skill 8"
			}
			"5" "Random Bot Skill"
			{
				"1" "LOW" "random_skill 40"
				"2" "MED" "random_skill 60"
				"3" "HIGH" "random_skill 100"
			}
			"6" "Reaction Time"
			{
				"1" "Superman" "min_reaction 50; max_reaction 100"
				"2" "Human" "min_reaction 70; max_reaction 120"
				"3" "Drunk Bot" "min_reaction 150; max_reaction 300"
			}
			"7" "No Shooting"
			{
				"1" "ON" "botdontshoot on"
				"2" "OFF" "botdontshoot off"
			}
			"8" "RANK"
			{
				"1" "OFF" "rank off"
				"1" "ON" "rank on"
			}
			"9" "Learn Rate"
			{
				"1" "LOW" "learn_priority 300"
				"2" "MED" "learn_priority 600"
				"3" "HI (default)" "learn_priority 999"
			}
			"10" "Learning"
			{
				"1" "Reset" "learn reset"
				"2" "Initiate" "learn init"
				"3" "Load" "learn load"
				"4" "SAVE" "learn save"
			}
		}
		"2" "WEAPONS"
		{
			"1" "Friendly Fire"
			{
				"1" "ON" "mp_friendlyfire 1; friendlyfiremode on"
				"2" "OFF" "mp_friendlyfire 0; friendlyfiremode off"
			}
			"2" "Team Kill Revenge"
			{
				"1" "No Bot Revenge" "maxteamkills 0"
				"2" "Killed Bot 3 Times" "maxteamkills 3"
				"3" "Killed Bot 5 Times" "maxteamkills 5"
			}
			"3" "Knives only"
			{
				"1" "ON" "knifeonly on"
				"2" "OFF" "knifeonly off"
			}
			"4" "Pistol only"
			{
				"1" "ON" "pistolonly on"
				"2" "OFF" "pistolonly off"
			}
			"5" "Grenades"
			{
				"1" "Grenades only ON" "grenadeonly on"
				"2" "Grenades only OFF" "grenadeonly off"
			}
			"6" "Grenade throw rate"
			{
				"1" "LOW" "throw_grenade 6000"
				"2" "Standard" "throw_grenade 3000"
				"3" "HIGH" "throw_grenade 500"
			}
		}
		"3" "FUN MODES"
		{
			"1" "MONSTER BOTS"
			{
				"1" "Select Bot # 1" "monsterbot 1; spk no.mercy"
				"2" "Select Bot # 2" "monsterbot 2; spk no.mercy"
				"3" "Select Bot # 3" "monsterbot 3; spk no.mercy"
				"4" "Select Bot # 4" "monsterbot 4; spk no.mercy"
				"5" "Select Bot # 5" "monsterbot 5; spk no.mercy"
				"6" "Select Bot # 6" "monsterbot 6; spk no.mercy"
				"7" "Select Bot # 7" "monsterbot 7; spk no.mercy"
				"8" "Select Bot # 8" "monsterbot 8; spk no.mercy"
				"9" "Select Bot # 9" "monsterbot 9; spk no.mercy"
				"10" "Select Bot # 10" "monsterbot 10; spk no.mercy"
			}
			"2" "BLOOD and GORE"
			{
				"1" "Standard DoD" "bloodmode 0"
				"2" "Splashes" "ghostmode 0; robotmode off; kickteam 1; kickteam 2; max_bots 20; bloodmode 1"
				"3" "Corpses Stay" "ghostmode 0; robotmode off; kickteam 1; kickteam 2; max_bots 12; bloodmode 2"
				"4" "BLOODY HELL" "ghostmode 0; robotmode off; kickteam 1; kickteam 2; max_bots 8; bloodmode 3"
			}
			"3" "CORPSES Stay Time"
			{
				"1" "Standard DoD" "maxbodies 4"
				"2" "Medium" "maxbodies 32"
				"3" "High" "maxbodies 64"
			}
			"4" "Circuit Boards 10 Bots"
			{
				"1" "ON Max 10 Bots" "ghostmode 0; bloodmode 0; kickteam 1; kickteam 2; max_bots 10; robotmode on"
				"2" "OFF" "robotmode off"
			}
			"5" "Ghosts (Refills Server)"
			{
				"1" "Standard DoD" "killall; ghostmode 0"
				"2" "Min Fade" "killall; ghostmode 1"
				"3" "Half Fade" "killall; ghostmode 2"
				"4" "Max Fade" "killall; ghostmode 3"
			}
			"6" "Turn OFF FUN / RESET" "kickteam 1; kickteam 2; max_bots 10; bloodmode 0; robotmode off; ghostmode 0; maxbodies 4"
		}
	}
}
"2" "Waypoint Engine"
{
	"1" "START with Combinations"
	{
		"1" "Manual Points / Paths" "autowaypoint off; pathwaypoint on; autopath off; spk point.engine.engaged"
		"2" "AUTO Points NO Paths" "pathwaypoint on; autowaypoint on; autopath off; spk automatic.point.engine.engaged"
		"3" "AUTO Points AND Paths" "pathwaypoint on; autowaypoint on; autopath on; spk automatic.point.to.point.engine.engaged"
	}		
	"2" "TAG Menus and Info"
	{
	    "1" "Crouch Jump, Door, Bazooka, Sniper." "waypoint menu"
	    "2" "Flag, Cap/bomb, Obj, Prec'." "waypoint menu; wait; slot5"
	    "3" "Guard, Bot' Lad', Button, Nav." "waypoint menu; wait; slot5; waypoint menu; wait; slot5"
	    "4" "Break, Cap Area, Wait, Sprint." "waypoint menu; wait; slot5; waypoint menu; wait; slot5; waypoint menu; wait; slot5"
	    "5" "Obstruction." "waypoint menu; wait; slot5; waypoint menu; wait; slot5; waypoint menu; wait; slot5; waypoint menu; wait; slot5"
	}
	"3" "TEAM SPECIFIC (Toggle)" "waypoint teamspecific"
	"4" "EDIT ALL TEAMS"
	{
		"1" "ALL Waypoints" "waypoint team off"
		"2" "Current team only" "waypoint team on"
	}
	"5" "Waypoint Engine OFF" "autowaypoint off; pathwaypoint off; autopath off; spk point.engine.disengaged"
	"6" "Standard SturmBOT MENU" "sturmbotmenu"
	"7" "WAYPOINT SAVE" "waypoint save"
	"8" "Creator Name (CONSOLE HELP)" "toggleconsole; echo **********; echo TYPE waypoint creator; echo Then a space; echo Then info inside some quotes; echo Save it!"
	"9" "Waypoint connect Menu" "waypoint connect"
	"10" "Gravity helper for high jumps"
	{
		"1" "Jump up High" "sv_gravity 200; say Gravity 200 (Jump High)"
		"2" "Gravity Normal" "sv_gravity 800; say Gravity 800 (Default)"
	}	
}	
"3" "Special Paths and WAYS"
{
	"1" "Add / Remove a Connection"
	{
        "1" "Create connect - start" "connection create1"
		"2" "Create connect - stop" "connection create2"
		"3" "Remove connect - start" "connection remove1"
		"4" "Remove connect - stop" "connection remove2"
	}
	"2" "Manually Add / Remove Ways"
	{
        "1" "Create ways - start" "ways create1"
		"2" "Create ways - stop" "ways create2"
		"3" "Remove ways - start" "ways remove1"
		"4" "Remove ways - stop" "ways remove2"
	}	
	"3" "WAYS"
	{
        "1" "ON" "ways on"
		"2" "OFF" "ways off"
		"3" "REBUILD" "ways rebuild"
		"4" "Ways Status" "toggleconsole; echo **********; echo WAYS status; echo **********; ways"		
	}			
}
"4" "Waypoint diagnostics"
{
	"1" "Waypoint Bot tester"
	{
		"1" "SPAWN ALLIED BOT TESTER" "rank off; addbot 1 1 8 Pondexter; observer on; botdontshoot on; botteambalance off; say allied waypoint test"
		"2" "SPAWN AXIS BOT TESTER" "rank off; addbot 2 1 8 Pondexter; observer on; botdontshoot on; botteambalance off; say axis waypoint test"	
		"3" "TEST AGAIN" "say waypoint test"
		"4" "KICK TEST BOTS" "min_bots 0; max_bots 0; kickteam 1; kickteam 2; rank on; observer off; botdontshoot off; botteambalance on"
	}
	"2" "Find a Waypoint"
	{
		"1" "Find a Waypoint (CONSOLE HELP)" "toggleconsole; echo **********; echo TO FIND A WAYPOINT; echo TYPE IN CONSOLE---> waypoint find x; echo x = waypoint no"
		"2" "Find Waypoint OFF" "waypoint find off"
	}
	"3" "Waypoint info (READ CONSOLE)" "toggleconsole; echo **********; echo WAYPOINT INFO; echo **********; waypoint info"
	"4" "FLAG DEBUG (READ CONSOLE)" "toggleconsole; echo **********; echo FLAG INFO; echo **********; flagdebug"
	"5" "Learning Files"
	{
		"1" "Reset" "learn reset"
		"2" "Initiate" "learn init"	
		"3" "Load" "learn load"
		"4" "SAVE" "learn save"
	}	
	"6" "Waypoint only quick SAVE" "waypoint quicksave"
	"7" "Waypoint and Route SAVE" "waypoint save"	

}
"5" "GRAPHICS"
	{
	"1" "Quick Fix Combo"
	{
		"1" "LOW Quality" "r_detailtextures 0; r_mirroralpha 0; cl_dynamiclights 0; gl_max_size 256; cl_particlefx 0; cl_weatherdis 0; cl_fog 0"
		"2" "HIGH Quality" "r_detailtextures 1; r_mirroralpha 1; cl_dynamiclights 1; gl_max_size 512; cl_particlefx 2; cl_weatherdis 1700; cl_fog 2"
	}
	"2" "Brightness"
	{
		"1" "HIGH" "brightness 3"
		"2" "MED HIGH" "brightness 2"
		"3" "MED LOW" "brightness 1"
		"4" "LOW" "brightness 0"
	}		
	"3" "Rain Explosions Smoke FX"
	{
		"1" "OFF NO Rain Flashes Smoke" "cl_particlefx 0"
		"2" "MED NO Rain" "cl_particlefx 1"
		"3" "HIGH ALL FX" "cl_particlefx 2"
	}
	"4" "Reflective Flashes"
	{
		"1" "OFF" "cl_dynamiclights 0"
		"2" "ON" "cl_dynamiclights 1"
	}
	"5" "Detail of Textures"
	{
		"1" "HIGH" "r_detailtextures 1"
		"2" "LOW" "r_detailtextures 1"
	}
	"6" "Clear the screen"
	{
		"1" "Clear all on screen items" "scr_connectmsg 0; net_graph 0; hud_centerid 0; hud_saytext_time 0; hud_deathnotice_time 0; hud_draw 0; r_drawviewmodel 0; cl_identiconmode 0; cl_minimap 0; crosshair 0"
		"2" "RESET to normal" "scr_connectmsg 0; net_graph 3; hud_centerid 1; hud_saytext_time 5; hud_deathnotice_time 6; hud_draw 1; r_drawviewmodel 1; cl_identiconmode 2; cl_minimap 2  crosshair 1"
	}
}
"6" "AUDIO"
{
	"1" "Ambient Sounds OFF" "stopsound"
}			
}
"7" "HAND SIGNALS 1"
{
	"1" "'Stick Together'"  "signal_sticktogether"
	"2" "'Fall Back'"  "signal_fallback"
	"3" "'No Sir'"   "signal_no"
	"4" "'Yes Sir'"   "signal_yes"
	"5" "'Sniper!'"   "signal_sniper"
	"6" "'Need Backup'"  "signal_backup"
	"7" "'Right'"   "signal_enemyright"
	"8" "'Left'"   "signal_enemyleft"
}
"8" "HAND SIGNALS 2"
{
	"1" "'Flank Left'"  "signal_flankleft"
	"2" "'Flank Right'"  "signal_flankright"
	"3" "'Move Out'"  "signal_moveout"
	"4" "'Area Clear'"  "signal_areaclear"
	"5" "'Covering Fire'"  "signal_coveringfire"
	"6" "'Hold Position'"  "signal_holdposition"
	"7" "'Enemy Ahead'"  "signal_enemyspotted"
	"8" "'Grenade!'"  "signal_grenade"
}		
"9" "VOICE MESSAGES 1"
{
	"1"  "'Move out'"  "voice_attack"
	"2" "'Fall Back'"  "voice_fallback"
	"3" "'Covering Fire'" "voice_cover"
	"4"  "'I need backup'" "voice_backup"
	"5"  "'Hold this position'" "voice_hold"
}
"10" "VOICE MESSAGES 2"
{
	"1" "'Yes Sir!'"  "voice_yessir"
	"2" "'Left!'"   "voice_left"
	"3" "'Right!'"   "voice_right"
	"4" "'I need ammo'"  "voice_needammo"
	"5" "'Sniper!'"   "voice_sniper"
	"6" "'Grenade!'"  "voice_grenade"
}
"11" "SERVER and MAP"
{
CUSTOM  "1" "SERVER INFO"  "!SERVERINFO"
CUSTOM  "2" "MAP DESCRIPTION"  "!MAPBRIEFING"
}
"12" "CHANGE CLASS" "changeclass"
"13" "CHANGE TEAM" "changeteam"
"14" "Close Menu" "-commandmenu"
